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Hello,
As far as I can find, there is in 3dsMax 2018 (and 2019) with Arnold no possability
to render in fisheye anymore. Is this correct?
This would be a pitty because I work for a Planetarium, and that is only fisheye.
So far that went well with MentalRay shaders.
Best regards
Mark Spoelstra
Artis Planetarium
Amsterdam
Arnold by itself has Fisheye camera, but it seems still doesn't implemented in 3ds max.
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