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Animated Material Doesn't Update in Render
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I have an animated "Dent" material applied to a sphere.
I have animated it along the "X" coordinate from frame 0 to 200
If I take still renders of this sphere the material animates. In other words if I render frame "0" it looks one way and if I render frame "50" it has changed (as it should)
BUT if I render the entire sequence the material does not animate.
I'm using the normal "Scanline" render and a "Standard" material with a "Dent" map.
What am I missing here?