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3DSMAX UVW MAP ISSUE

kennylimdesign
Observer

3DSMAX UVW MAP ISSUE

kennylimdesign
Observer
Observer

Hi Guys, I'm currently facing a serious issue on UVM Map. Usually I'm doing all the modeling in Sketch Up and import to 3dsmax for rendering. Everythings was fine as usual until I restarted/reopen the 3dsmax file, those model with UVM Map became really weird and looks like (smooth and no edge).

Do you have any idea on this issue?

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CAMedeck
Advisor
Advisor

I've seen this happen on imported meshes before.  The way the polygons are smoothed is different than how 3ds Max typically does it, and what you're seeing is Max trying to smooth between faces that shouldn't be.

 

Add a Smooth modifier, or go into subobject face (or element) and select the entire object and hit the Autosmooth button.  Either of those should clear that up.

Chris Medeck
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