I can not export textures to anz file from out of 3Ds Max.
Exporting to OBJ or FBX does not export textures.
Textures are correctly located and Visible. Also in the asset
Checked that Textures get exported. The result is that OBJ or FBX export within a second, and the files are through 64K (4x16K textures). And textures do not get exported.
I can open any other FBX or OBJ file and export works fine as predicted.
I can open the file in Blender and export it, and it exports with textures.
I can open that exported file from Blender and open on 3Ds Max, and gain it does not export textures.
I can swap textures on export from reality capture or Blender to TIF, and the same thing, 3Ds Maxs loads everything but does not export the textures ever.
Only when I click> Embed Media in FBX export, does it export the Textures, but that is not what I want.
Also, any of the exports that do not export textures, when I open them in 3Ds MAx, show no textures anymore.
Does anyone have an idea?