3ds max RGB color values are different from PS

3ds max RGB color values are different from PS

Anonymous
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Message 1 of 14

3ds max RGB color values are different from PS

Anonymous
Not applicable

Why 3ds max RGB color values are not matching with Photoshop RGB color value.

Kindly help me why its showing like this.

 

EX: 3ds RGB 197,31,63 gives pale pink color 
PS gives Red tone color but the RGB values are same.

3Ds Max RGB color3Ds Max RGB colorPS RGB colorPS RGB color

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18,032 Views
13 Replies
Replies (13)
Message 2 of 14

rendermaster
Advisor
Advisor

uncheck ENABLE GAMMA AND LUT on your preferences

Untitled.jpg

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
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Message 3 of 14

CiroCardoso3v
Advisor
Advisor

Which renderer are you using?

Lead Enviroment Artist @Axis Studios

Arnold Discord Server


Ciro Cardoso

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Message 4 of 14

grue1970
Collaborator
Collaborator
Accepted solution

incredibly bad advice!  LEAVE THE ENABLE GAMMA CORRECTION LUT ENABLED!

 

then realize that, going the other way - from photoshop to 3ds max - you have to convert the color R G or B values.

 

you can reverse it too.

 

the forumula for correcting gamma for R G or B values is this: 255*((old/255)^2.2)

so "old" is the number from photoshop.

 

you can see in my screen shot that

199 converts to 147.78 (in 3ds max type in 148)

155 converts to 85.28 (in 3ds max type in 85)

122 converts to 50.36 (in 3ds max type in 50)

 

you just round up or down

 

i created a excel spreadsheet (open office calc will do it too and it's free)  see attached screen shot.

 

this is how i set a color in photoshop or match a color from photoshop to 3ds max.

 

also know that when you render in max, save the image as a 16bit Tiff file or 8 bit jpg file - but when you open it in photoshop, have photoshop assign sRGB color profile to it - because that's what most render engine approximate unless you specify something beyond that.  - note this does not necessarily apply to HDR images saved from 3ds max.

 

i've included another screen shot that shows you what to do with photoshop color settings - so that it prompts you to take action when you open an image that has no embedded profile (aka a render from 3ds max) or when there is a profile mis-match.  generally you want PS to have a working space of sRGB unless you're into photographs or something else that specifically works in another color space like aRGB.

 

in PS - you can use relative colormetric or perceptual for Conversion Options Intent.  I happen to have mine set to perceptual for now.

3ds Max all versions past and present | GPU Rendering on 2 machines | Standard, MentalRay, MentalRay IRAY, IRAY+, VRAY, Arnold
Message 5 of 14

Anonymous
Not applicable
I am using V-Ray 5
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Message 6 of 14

Anonymous
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Thank you Ronel
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Message 7 of 14

Anonymous
Not applicable
Thank you so much for providing a detailed information. It's saved my lot of time and effort.
Message 8 of 14

grue1970
Collaborator
Collaborator

you are welcome!

 

in the case of vray 5.0  CPU rendering and GPU rendering here are two screen shots to find color management settings in the render settings.  and one showing the vray frame buffer color representation of the image.  all set to sRGB.

3ds Max all versions past and present | GPU Rendering on 2 machines | Standard, MentalRay, MentalRay IRAY, IRAY+, VRAY, Arnold
Message 9 of 14

winnaMPTAD
Community Visitor
Community Visitor

hi,

 

May I know where to type the number? Thanks!

winnaMPTAD_0-1684146972496.png

 

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Message 10 of 14

Mr.Mxyzptlk
Advocate
Advocate

Thanks this is a great post. For those of us that are not versed in excel would you mind sharing your spreadsheet?

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Message 11 of 14

domo.spaji
Advisor
Advisor

Here's much more useful tip:

To sample/pick color anywhere in screen press and keep pressed LMB when leaving Max windows.

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Message 12 of 14

Mr.Mxyzptlk
Advocate
Advocate

What does holding the LMB down supposed to do exactly?

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Message 13 of 14

domo.spaji
Advisor
Advisor

Well, you can pick the color outside Max even without that but for continuous sampling and for averaging sampled colors (with press and holding Shift) outside Max windows we have to press and hold LMB before dragging elsewhere in the screen.

Or simply to keep Max in focus all the time.

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Message 14 of 14

matej_kramar0
Explorer
Explorer
Accepted solution

hi i do not think this is the place where you are supposed to type in the number. It is done right in the material editor 🙂

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