3ds max 2021 Sketchup Import Issues
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I have 3ds Max 2021 installed and am working with a client that is using the newest sketchup. I have had some issues with the new sketchup importer in Max but was making due. Now since upgrading to 2021 if I save back to sketchup 8 and try to use the legacy importer I get the dreaded x32 Reader terminated unexpected.. error! And if I use the new and "improved" importer it randomly scales objects in the scene about 100 times the size. Does anyone know what is going on here, and have a good tried and true workflow from sketchup to 3ds max? I posted 2 images, one from sketchup and the other of Max showing all the giant geometry and the building lost somewhere in the middle of it all. Any help would be great! thanks
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