3ds max 2021 Sketchup Import Issues

jamison.burt
Contributor
Contributor

3ds max 2021 Sketchup Import Issues

jamison.burt
Contributor
Contributor

I have 3ds Max 2021 installed and am working with a client that is using the newest sketchup.  I have had some issues with the new sketchup importer in Max but was making due.  Now since upgrading to 2021 if I save back to sketchup 8 and try to use the legacy importer I get the dreaded x32 Reader terminated unexpected.. error!  And if I use the new and "improved" importer it randomly scales objects in the scene about 100 times the size.  Does anyone know what is going on here, and have a good tried and true workflow from sketchup to 3ds max?    I posted 2 images, one from sketchup and the other of Max showing all the giant geometry and the building lost somewhere in the middle of it all.   Any help would be great!  thanks

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rendermaster
Advisor
Advisor

it could be a hidden object in sketchup. In Sketchup unhide everything and delete unnecessary object and or in 3ds max, dont activate Import Hidden Object.
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Ronel Katigbak Pabico

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