Hi @Anonymous
Thanks for sending me the scene! it was super helpful in figuring out *some of whats going on. I encountered the same crash as you in the scene you attached, so I loaded it up and narrowed it down to one object, Object_Part_537. So i saved out everything in the scene besides that object, and then merged it into a new scene. I haven't experienced any crashes in the new scene!

I did notice that the object was right before Object_Part_534....looks like there is 2 missing objects in that sequence. I'm not sure what script you used to create this mesh, I just wanted to point out that discrepancy, I'm sure there is a correlation between the missing numbers and selection issue.
I hope this helps with the issue! You may also need to re-simulate this if the issue persists. Let me know how you decide to proceed 😄
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