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Hi guys,
Complete noob in 3Ds Max 2017 here. I've been trying to render an interior scene (1,186,410 polys) using vray. I set it to high quality and set Dynamic Memory Limit to 11000 (I have 16gb).
However, once I start the rendering process. It went super slow and crashed the 3Ds max, with an error message saying it's running out of memory.
So, I open task manager to track down what happen on the memory. As I render again, I saw the 'In use' physical memory bar went up and up all the way to 16gb and then watch the modified cached memory retaliate and kept increasing all the way to 15gb. Leaving 1gb for 3ds max to keep its software open and render + windows 10 to run.
It seems to me that dynamic memory limit doesn't work at all. Now, I'm forced to activate 'Use Embree' to render my scene (people say this method is slower to render but, I find it way faster than my initial setup -__-!).
I need help understanding what's going on and how to fix this? is this hardware malfunction or software?
motherboard MSI x370, processor (Ryzen), new Nvidia Geforce GTX 1080, and 2x8gb Ram DDR4.
Thanks in advance!
Solved! Go to Solution.
