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Hello,
Right now, on 28 September 2016 ... version 2017 of 3DS Max ... prior to the next version (probably version 2018 in April 2017) ... What are the options for producing stand alone real-time visualisation "products" from 3DS Max (2017)?
Real-time ... game-like, first or third person instant rendering on user motion (game-pad, mouse or VR headset).
Stand-alone ... instant client access to the "Project/Product" (example: new building complex); either by WEBGL over the internet or a stand-alone EXE. Also meaning that the client will not need to purchase additional software just to "enter" the real-time scene.
As far as I know the only options available are to export FBX and build Projects using Unity 3D or Unreal or Cry Engine.
Am I correct?
Thx for reading,
Kevin.
Solved! Go to Solution.