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2020 Arnold Materials Lags Horribly

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Message 1 of 3
webmaster
474 Views, 2 Replies

2020 Arnold Materials Lags Horribly

Since 2020 came in with Arnold, I have been using the Arnold renderer because I like the effect on the render. But using the materials editor has become a terrible experience. Every time i change the setting on ANYTHING in the editor, it hangs for a few seconds (1 - 10), until it seems to reset the entire program. (The whole program glitches) changing the settings in the color picker, adding a bitmap, changing the material to physical, changing the amount of the emission spinner, etc. . All of these seem to cause this problem. Just opening the material editor requires a couple minutes as it slowly loads each material. I am constantly getting the blue circle.

 

 

2 REPLIES 2
Message 2 of 3
madsd
in reply to: webmaster

Disable the thumbnail rendering in the slate editor.

Do that in the most left bottom corner. That button makes all shaders evaluate each time you do something.
Doing a global disable will free up any kind of studdering lag.

 

You can selectivly pick a single node and tell it to render a preview when you need it, but keep it off.
I constantly have it off, and I dont miss anything, I use the render view to check what happens, not thumbnails.

 

Message 3 of 3
webmaster
in reply to: madsd

Is there a similar solution for the compact material editor?

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