- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Is anybody out there using the new booleans?
They seem highly problematic across all kinds of stuff i'm trying to create today. I have extensive max experience so I know how to try different things to try to get it to work. Everything i'm doing is just brutal and broken. I even sometimes get Invalid UV errors (that are unfixable even with all the little uvmap/edit poly tricks) on some things I create. This error comes up during rendering.
I would like to submit bugs but it just seems like the entire thing is bugged.
Right now I'm trying to take 2 very basic legit models and Union them and it refused to. All of the operations are not acting properly but I don't know how to make it any simpler of a case. 2 Oil tanks edited and collapsed and reset transform and they won't union properly. And i'm only doing this because when i do both of them as Subtract in layers on my base object one of them refuses to actually subtract. So i'm trying to merge and then subtract.
This seems unworkable. Am I the only one?
Solved! Go to Solution.