[WARNING] Gimbal lock exists - Exporting rigged character

Anonymous

[WARNING] Gimbal lock exists - Exporting rigged character

Anonymous
Not applicable

Hi everyone,

 

I'm trying to export a character model to unity. I already rigged, skinned, animated and textured the character.... but now that I try to export the FBX file, it gives me this

Screenshot_6.png

 

I've already tried some fixes I've seen around, but none of them have worked for me.

 

 

Thank you in advance

 

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leeminardi
Mentor
Mentor

"I've already tried some fixes I've seen around..."  such as?

 

To avoid gimbal lock use TCB and not Euler controllers for rotation.

lee.minardi
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Anonymous
Not applicable

I've already tried change rotation to TCB; however, it didn't work. May I add that the animation was already done by the time I got the error?

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jirt
Community Visitor
Community Visitor

Hey friend, you need to follow my steps.
1. Find the bones of the error display first included in the skin of those models.
2. The problem with the error is the model. If you select the wrong model, you can see that his Scale is not 100%.
3. Select this model X-from him

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