Using multiple Splines as Path Constraint
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12-02-2019
12:56 PM
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3ds Max 2016 on Windows 7
I'm using path constraints to animate an object along a spline. I have an arrow moving along a fuel line to show fuel flow on a diagram. Some fuel lines are in two or three sections, or separate splines. I'd like the arrow object to jump from spline to spline as it moves along a fuel line, but I don't see a way to do so. I've been constraining an arrow per line and timing them along their respective splines so that it looks relatively seamless across multiple sections.
Having the arrow jump from one spline to the next would be much faster and easier to pace. I've tried attaching all splines into one object, but the arrow always loops around one spline. Any thoughts?
-ST