skipping frames in viewport

skipping frames in viewport

brit_b
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skipping frames in viewport

brit_b
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I bought several running and walking animal files that I converted to 3DS Max into FBX and Alembic files. When I use the viewport animation, they stutter across the screen missing about every 4-6 frames. I have a good system (5950x AMD processor, 64 gb RAM, a RTX 3060 ti video card, etc.). Is there any way to keep them from skipping frames?

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RGhost77
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Accepted solution

Just switch off realtime in Time configuration.

2022-10-26_12-32-39.png


Royal Ghost | veda3d.com
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Message 3 of 3

brit_b
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Thanks. It slows it down but it works- it includes all frames. 

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