Skin does not update normals
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Hello.
I'm not sure if the bug reporting system actually works so I'm going to see if there's a solution here.
The issue is that normals are not updated in the viewport after deformation by Skin modifier - it is also an issue in renders but can be solved by either adding a Edit Normals after Skin (or any modifier that recalculates normals).
I'm not seeing any settings for normals in the Skin modifier
Un-deformed:
Deformed:
After adding Edit Normals: