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Hi folks,
I am currently having some difficulties in rigging and animating an energy chain. For those not familiar with these devices have a look at the picture below.
The idea is that both end elements are fixed. The lower one on a static machine part, the upper one on a moving part. The chain keeps the form shown in the picture if the moving element is only moved on the linear axis. (see https://www.youtube.com/watch?v=PvP3sDW_ekc)
I already modeled the thing and put bones into it. That basically works. But no matter which kind of IK solver I apply between the both end elements, the behavior is quite stange. If the chain is modelled flat on the ground, the HI solver does...nothing. If I move the bones into the shown position, the HI solver seems to be trying to maintain that curve exactly at the angled elements while also trying to maintain the straight parts where they are. And the HD solver completely messes up everything.
Then I thought to make the form out of a spline and use the spline solver and link the spline to the moving end element. But the help told me that moving the spline is not meant to be done.
So, does anyone have an idea how to do this?
Solved! Go to Solution.