Reversing the direction on a path constraint

Reversing the direction on a path constraint

Anonymous
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Message 1 of 11

Reversing the direction on a path constraint

Anonymous
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Does anybody know if its possible to reverse the direction on a path constraint and how? I have an object following a path but its following in the wrong direction.

Any help would be much appreciated!

Thanks in advance!

Phil
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Accepted solutions (1)
8,717 Views
10 Replies
Replies (10)
Message 2 of 11

Tim_Wilbers
Collaborator
Collaborator
In the Motion panel, change the Percent values from "0 to 100" to "100 to 0" with Auto Key on.

If you are using an open spline for the path, go to its vertex sub-object mode, select the last vertex (the one at the other end from the yellow vertex) and in the Geometry rollout click on Make First.
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Message 3 of 11

Anonymous
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Couldnt find the percentages but what I did do was reverse the time frames within the trajectories. I am still interested in the location of the percentages.

Would you be able to post an image of the motion panel and the location of the percentages?
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Message 4 of 11

Anonymous
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Ok nevermind that didnt work entirely, still up for pointing me in the right direction to find the percentages?

Here is what I am seeing on the motion control panel.

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Message 5 of 11

Anonymous
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Look at the last group: Path Options. See the % Along Path? That's the value/field you want to animate.
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Message 6 of 11

Anonymous
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Accepted solution
It's worth noting that there is an alternative.
You can simply reverse the spline by selecting it, selecting the "Sub-object Selection>Spline" and clicking "Reverse"

This makes life easier if the object is stopping and starting a lot and you're animating percentages backwards...

Hope this helps!
Message 7 of 11

Anonymous
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Or you can select the vertex you want to make the start of the spline, and then click 'Make First' option.
Message 8 of 11

Anonymous
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Yes, Peter and Pygoh both beat me to the method I would have used and was about to mention. 🙂 Reverse spline comes in Handy is why I was about to mention it.
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Message 9 of 11

Anonymous
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HEY THANKS It helped a lot. 

Static

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Message 10 of 11

Anonymous
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Great Answer! Thank you very much! Life savior! 

 

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Message 11 of 11

artdirector_ksa
Community Visitor
Community Visitor

thanks

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