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Hello Autodesk Community, this is my first time posting to this forum.
I have been struggling with an issue whereby I have imported a colllection of objects (using the Poser Fusion plugin) for the pruposes of optimizing the mesh for import into Unity.
What is happening is that after I apply the mesh optimizations I lose the animation associated with the mesh.
The high level process of the script is thus:
1) Loop through and add the MultiRes modifier with vertex percentages
2) Effect the optimizations by calling reqGenerate function
3) Move on to the next object
I've tried the ProOptimizer and the MultiRes modifiers and they both result in the loss of the animation sequence (I've applied them both manually and through the script with the same effect).
I tried using the simple Optimize modifier and it did preserve the animation, but it's too simple an optimization and the model gets deformed badly.
So my question is: How can I apply the ProOptimizer or MultiRes modifiers to an animated mesh and preserve the animation?
Any help or guidance would be greatly appreciated,
~ Ryan
Script attached for reference.
Solved! Go to Solution.