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Hello everyone...
I'm wanting to make an animation where a cap (which is at a certain angle) rotates on its own axis, and leaves the body, however, when I rotate, with the local coordinate reference, the cap rotates around the desired axis, but in the world coordinate... I would like to do this in the curve editor, because I want a smooth animation both in rotation and in movement...
thank you!
Solved! Go to Solution.
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