Need Advice for creating a Crimping Animation of Metallic wires
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I am trying to create an animation, where metallic lug is inserted on a cable core. Further, i am crimping the Lug. Purpose of Crimping is that the wires are pressed and fixed in place. When crimping first the Lug is pressed, (this part of animation i got covered, i used morph to transform the lug before to the shape it will have after the crimp) after that as a result of lug being pressed the wires inside will be pressed. But, since there are a lot of wires and each one of them should deform due to the pressure. I am unable to figure out, how to do this part. I am attaching video of my current 3d model.
Also, attached are 2 links of actual crimping processes, how it actually works
https://youtube.com/shorts/76S9HZlK9as?feature=shared
https://youtube.com/shorts/bHz3sq7s8LQ?feature=shared
Below attached is the picture that shows inside of the Crimped lug.
Crimped Lug