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Moving Footstep Keyframes?

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Message 1 of 4
papaf1
484 Views, 3 Replies

Moving Footstep Keyframes?

Once a footstep animation is created for a biped, can the keys be moved if you need then to start or end at a different time?
D.R.
3ds Max 2014/2017
Autodesk Inventor & AutoCAD
HP xw8600 Workstation
Windows 7 64Bit
Dual Intel Xeon 2.83 E5440 GHz
8.00 GB of Ram
3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: papaf1

I have exactly the same question right now and I do notice the footstep transform shows up in the dope sheet when you have footstep mode on..... but with no keys anywhere. The footsteps transform does not appear when you have footstep mode unselected and the biped selected as normal. Anyone have any ideas? I am bummed this is an old post too.
Message 3 of 4
RichJacobUK
in reply to: papaf1

Hi All. Did you ever find a solution to this issue. @Anonymous I went ahead and created a footstep animation for my biped ,then added a layer and added some other animations to the biped. I later realised that I need to have this particular biped start its walk a bit later on in my main scene. Would love to know how to move the keyframes forward in the timeline. 

Message 4 of 4
RichJacobUK
in reply to: papaf1

Just to add... I found a solution. There is a convert button in the motion panel / biped rollout. If anyone needs more details just add a reply to this thread 🙂

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