MassFX: How to stop bones / UConstraints from stretching?

MassFX: How to stop bones / UConstraints from stretching?

s.normann
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MassFX: How to stop bones / UConstraints from stretching?

s.normann
Explorer
Explorer

Hi!

 

I'm working trying to solve this for days now but haven't found a way. Whatever I do, my rope of bones connected with universal constraints is stretching when running the Mass FX animation. See video:

 

 

Attached are my universal constraint settings as well as the Mass FX rigid object settings.

 

Sample MAX file is attached.

 

Any help on this would be much appreciated! Thank you!

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Message 2 of 5

s.normann
Explorer
Explorer

No ideas anyone? 😞

Still don't understand why the bones/constraints are being stretched in this case. All the video samples I found for ropes etc. don't show them as stretching.

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Message 3 of 5

CHUNHSING.FAN
Explorer
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Accepted solution

Hi, I tested your file and found my solution for you,

just need to SubSteps from 0 to 5, your bones will not stretch anymore.

Massfx tool > Scene Setting > environment > rigidbodies > substeps

substeps.jpg

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Message 4 of 5

CHUNHSING.FAN
Explorer
Explorer

here is the fixed file, you can check it,

environment unit is mm.

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Message 5 of 5

s.normann
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Explorer

Yes, that fixed it! Thank you so much!!!

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