Let's just say the user reference on mapping between two rigs is a little general. I'm having a terrible time with this. My entire rig has 50 animatable controls. When I go to map, every track for all 50 controls is listed!
Renaming the rigs and matching by name is not possible as the scripting is hard-wired to scene object names.
What is a good way to filter?
I have selection sets for the controls on each rig - why don't they enable them in the mapping interface?
What about a Motion-builder style mapping where you can do it visually by clicking on body parts?
Please help....
thanks,
- Leslie