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03-20-2009
06:42 PM
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I've a set of Biped animations (cleaned up Mocap data) from an outside contractor, that I need to manipulate due to some design changes. The trouble is, that on some of them, the contractor retargeted the hands to the Bip Head and one can't set a key, in a layer, on a retargeted limb. Like all Mocap, there are keys everywhere and I just need to exaggerate some of the arcs so I'm adding a Layer, making tweaks and then collapsing. How do I reset the IK of biped hands so that I can manipulate their arcs with Biped's Layer features? In my layer panel, the "Retarget Right/Left Arm" icon(s) is unavailable, so maybe going back is impossible, but I'm thinking there's got to be at least, a work-around for this. Thoughts?
Solved! Go to Solution.