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Issues exportinging morpher animation as FBX to use in Unity
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09-08-2020
09:19 AM
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Hello 3DS Max community,
I have been stuck on this for +five days now and I feel like I am going to implode! Please help me.
I am trying to export a model that is animated with morpher in 3DS as a .FBX for use in Unity. However everytime I export the model it loses it's animation.
I have followed countless tutorials and forum queries in an attempt to get past this but nothing seems to work.
Video detailing issue here:
https://www.youtube.com/watch?v=Gdl1cg_mNFQ&ab_channel=MichaelPrice
Any pointes would be greatly appreciated.
Thanks,
M
