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Issue with animated loft to FBX

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cicko100300
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Issue with animated loft to FBX

When exporting animated loft to fbx format, the loft animation is not visible. I only get a frozen 3d object editable mesh. Also, the band modifier does not work in FBX format. I tried opening it again in game engine and importing it into Max again, same results. Has anyone had similar problems? Max is version 2022. Does anyone know a solution?

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