How to rig a Sentinel from Matrix ?
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12-22-2016
09:18 AM
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Hi everyone,
I'm looking for an efficient way to rig a sentinel from Matrix. So that I don't have to animate 15 tentacles in FK. With or without CAT, but I'd like to have them controlled by bones instead of vertex animation
The tentacles would properly follow the head movement.
Any suggestion ?
Thanks
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