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Hello,
I have some models I would like to animate. They come with their proper skin modifier already rigged. However, the bones are somehow not linked together making the animation mostly impossible under my knowledge.
I've been trying to link these bones to apply a IK solver, but each limb from the model uses two bones. I can't seem to link properly the bones because of this. Also, if I try to group the two bones per limb into one group, I'm unable to apply a IK solver. I don't want to create a new skeleton, since I would lose all the rigging information.
Here I leave my model:
https://drive.google.com/open?id=0B3S5M3C7LLkBVnlOZzR4eUxFQzA
If anyone knows how I could manage to utilize these bones to properly animate my model, I would highly appreciate.
Solved! Go to Solution.