How to export a posed Character?

How to export a posed Character?

augusto_goicoechea1
Contributor Contributor
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Message 1 of 4

How to export a posed Character?

augusto_goicoechea1
Contributor
Contributor

Hi. I have a character with diferent objets (doesn´t attached) which have a pose. I want to export it with the whole textures in one file but without bones and all this stuff.

 

Someone know how to do it?

 

Thank you very much!

 

Augusto.

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2,166 Views
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Message 2 of 4

Anonymous
Not applicable

First, select all the objects in the scene, then in the modifier tab add a uvw unwrap modifier and follow this tutorial:

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Message 3 of 4

dmooreM5Y4G
Enthusiast
Enthusiast

This video is not what augusto_goicoechea1 nor I are looking for. We just need to know how to export a pose as FBX with no animation.

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Message 4 of 4

A娘
Advocate
Advocate

you can snapshot skin meshes to collapse meshes , then export snapshot ones 

turn to poly can do seem thing , not handy as snapshot when restore

if you want to collect assets automatic , save a new max file , collapse all meshes , delete unneeded , then use a collect script to archive assets 
you can find some script from scriptspot , such as 

https://www.scriptspot.com/3ds-max/scripts/collect-asset

if you means export a fbx file without asset , just enabled embed media when export 

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