Hello,
I have several animation layers and just want to move the animation in the time.
MAIN QUESTION: All I need is to bake down all animation into the base layer, so simple, in order to grab them in the time line.
With Anim Baker I get a key for every single frame.
How to solve that?
- It seems impossible to grab all those keys with the curve editor they have very low and very high values, so I can't grab all keys. (there is no "normalize" function as in Maya, that each curve fits into the window in the same size)
and opening the the dope sheet leads to a crash.
Thanks
Hello,
I have several animation layers and just want to move the animation in the time.
MAIN QUESTION: All I need is to bake down all animation into the base layer, so simple, in order to grab them in the time line.
With Anim Baker I get a key for every single frame.
How to solve that?
- It seems impossible to grab all those keys with the curve editor they have very low and very high values, so I can't grab all keys. (there is no "normalize" function as in Maya, that each curve fits into the window in the same size)
and opening the the dope sheet leads to a crash.
Thanks
Bake the animation - select controller/s -> Edit -> Controller -> Collapse...
Set numb of keys by setting "sample" in dialog...
Or/and use "Simplify Curve" tool after collapsing
Normalize curve in Max is "Frame ..." - several options
Don't have to select keys for retiming - select controller/s in left- hierarchy window and use "Retime" tool
Bake the animation - select controller/s -> Edit -> Controller -> Collapse...
Set numb of keys by setting "sample" in dialog...
Or/and use "Simplify Curve" tool after collapsing
Normalize curve in Max is "Frame ..." - several options
Don't have to select keys for retiming - select controller/s in left- hierarchy window and use "Retime" tool
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