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Help with Rigging Pokemon model.

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06-08-2016
10:42 PM
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To start with I found a website called models-resource, who host models ripped from games.
I have been useing 3DS Max 2010 and found that running the model through FBX converter and that has fixed the erroers I had been getting and stopped Max from crashing.
Correct me if I am wrong, but those white dimond shapped objects are used for poseing the model?
Now the issue I have had, is that I can't seem to link the Skin to the Bones and I am at a real loss as what waht to do.