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FBX export skin problems for unreal engine
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06-04-2016
01:08 PM
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Hallo , help please!!
I have used skin to body mesh later i decided to take away polygons from body and replace it with t shirt . t shirt also sjinned with the same bones , but when i do exprot fbx and put into unreal engie export always goes all body without replace some polygons with t-shirt + t-shirt on it ad during animating t shirt moves cool but body which is under and in ma is already replaced exist and moves also arguing with a t-shirt + i have 4 warning during export fbx . I add picture of how it looks when i export that all polygons appear again on body.