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CAT: Adding 'Skin' modifier after rigging causes bones in hand to go crazy.
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I've had this on two models now. I'm rather new to riggging and skinning but I can't figure out what I'm doing wrong here.
Model was xformed before rigging and adding skin modifier. The model and geo is all zeroed out.
What is causing this issue? I'm working in Meters, could that be it? Is the hand geo insufficent? I'm at a complete loss.
Appreciate any help
Cheers