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To keep is simple, I have a Static MassFX plane that is sloping. I'm dropping a sphere on it. I want the sphere to grow as it rolls down as if it's picking up material on the way down. Imagine a growing snowball.
I thought this would be simple but 3 hours later, I can't figure out how to do something so simple. I've tried animating the Edit Poly Sphere in 'Animate' mode. That works for the sphere but the MassFX 'Physical Mesh' for the sphere is not animatable. So with the small sphere starting out, the center is the same and when the sphere is larger, it looks like it's sinking into the ground as it grows. The 'Physical Mesh' does not increase in size to provide the correct surface diameter.
What am I missing?
Rob Holmes
------------------------------------------------------------------------------------------------------------------------------------------3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Solved! Go to Solution.