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Biped: carry/ drag travel suitcase

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TK10000
356 Views, 1 Reply

Biped: carry/ drag travel suitcase

I've done it before, but so long ago I forgot how I did it.
Vaguely remember to have found a tutorial, back then, but not even sure about that anymore...

 

- The biped character needs to carry/ drag the suitcase along.

- The case should not leave the floor

I've tried some with 'Wire parameters', but as soon as I link the X movement of the case-dummy to the hand-dummy, the case-dummy jumps away from the character.

 

Anyone here can help me back on track?

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leeminardi
in reply to: TK10000

Try a Link Constraint transform controller.

leeminardi_0-1649900402378.png

 

lee.minardi

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