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Animating tracks to be used in Giants Farming Simulator series

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03-12-2020
06:43 AM
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Good morning,
I am new to 3ds max, but I was referred to this program to animate crawler tracks for an excavator I am creating as a mod for FS19. I have a basic understanding of creation of the tracks. My question is how do I export the animated object to giants editor? Also I use blender for my textures, so how would I set up the textures as well. He texture system is udim. Thanks for any advice!