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  <channel>
    <title>topic Re: How to accept Spacebar as a char when in the acquireString function? in ObjectARX Forum</title>
    <link>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4386697#M13374</link>
    <description>&lt;P&gt;Yes ,I saw it. even I trid the &amp;nbsp;&lt;STRONG&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kAcceptOtherInputString &lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN class="Element146"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN class="Element146"&gt;flag,but I can't get the right result .&lt;/SPAN&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 30 Aug 2013 11:13:25 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2013-08-30T11:13:25Z</dc:date>
    <item>
      <title>How to accept Spacebar as a char when in the acquireString function?</title>
      <link>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4362041#M13372</link>
      <description>&lt;P&gt;&lt;SPAN&gt;A JIG project,I meet a problem:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;How to accept&amp;nbsp; Spacebar&amp;nbsp; as a char,not as a return ,&amp;nbsp; when&amp;nbsp; I using&amp;nbsp; the acquireString function?&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Like this:&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;SPAN&gt;setUserInputControls &lt;/SPAN&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;AcEdJig&lt;/SPAN&gt;&lt;SPAN&gt;::&lt;/SPAN&gt;&lt;SPAN&gt;UserInputControls&lt;/SPAN&gt;&lt;SPAN&gt;)&lt;/SPAN&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;m_flag&lt;/SPAN&gt;&lt;SPAN&gt;)&lt;/SPAN&gt;&lt;SPAN&gt;)&lt;/SPAN&gt;&lt;SPAN&gt;;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;TCHAR &lt;/SPAN&gt;&lt;SPAN&gt;*&lt;/SPAN&gt;&lt;SPAN&gt; pStr&lt;/SPAN&gt;&lt;SPAN&gt;=&lt;/SPAN&gt;&lt;SPAN&gt;new&lt;/SPAN&gt;&lt;SPAN&gt; TCHAR&lt;/SPAN&gt;&lt;SPAN&gt;[&lt;/SPAN&gt;&lt;SPAN&gt;1024&lt;/SPAN&gt;&lt;SPAN&gt;]&lt;/SPAN&gt;&lt;SPAN&gt;;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;SPAN&gt;status &lt;/SPAN&gt;&lt;SPAN&gt;=&lt;/SPAN&gt;&lt;SPAN&gt; acquireString&lt;/SPAN&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;pStr&lt;/SPAN&gt;&lt;SPAN&gt;)&lt;/SPAN&gt;&lt;SPAN&gt;;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;m_strInput.&lt;/SPAN&gt;&lt;SPAN&gt;Format&lt;/SPAN&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;_T&lt;/SPAN&gt;&lt;SPAN&gt;(&lt;/SPAN&gt;&lt;SPAN&gt;"%s"&lt;/SPAN&gt;&lt;SPAN&gt;)&lt;/SPAN&gt;&lt;SPAN&gt;,pStr&lt;/SPAN&gt;&lt;SPAN&gt;)&lt;/SPAN&gt;&lt;SPAN&gt;;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;SPAN&gt;delete&lt;/SPAN&gt;&lt;SPAN&gt;[&lt;/SPAN&gt;&lt;SPAN&gt;]&lt;/SPAN&gt;&lt;SPAN&gt; pStr&lt;/SPAN&gt;&lt;SPAN&gt;;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;pStr &lt;/SPAN&gt;&lt;SPAN&gt;=&lt;/SPAN&gt;&lt;SPAN&gt;NULL&lt;/SPAN&gt;&lt;SPAN&gt;;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;&lt;SPAN&gt;I posted my project&amp;nbsp; file to here, wish someone can help me!&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Thank you&amp;nbsp; very much.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Sun, 11 Aug 2013 09:53:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4362041#M13372</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-08-11T09:53:05Z</dc:date>
    </item>
    <item>
      <title>Re: How to accept Spacebar as a char when in the acquireString function?</title>
      <link>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4374774#M13373</link>
      <description>&lt;P&gt;Did you see the help documentation for AcEdJig::&lt;FONT style="background-color: #3399ff;"&gt;setUserInputControls() &lt;/FONT&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;TABLE class="Table5" cellspacing="0"&gt;
&lt;TBODY&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kGovernedByOrthoMode&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "honor ORTHOMODE sysvar" bit of the user input request packet. By default, this bit is not set. Note that the &lt;SPAN class="Element146"&gt;AcEdJig::acquirePoint(AcGePoint3d&amp;amp;, const AcGePoint3d&amp;amp;basePnt)&lt;/SPAN&gt; method always honors the ORTHOMODE sysvar, regardless of this bit's state.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kNullResponseAccepted&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "null input acceptable" bit of the user input request packet. This bit is clear by default, and null input is not acceptable.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kDontEchoCancelForCtrlC&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Don't echo *Cancel* for Ctrl-C's" mode. This is off by default, and *Cancel* is displayed.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kDontUpdateLastPoint&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Don't update last point" mode. The last point is updated by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kNoDwgLimitsChecking&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Do not check point limits" mode. Drawing limits are checked by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kNoZeroResponseAccepted&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Don't accept zero values" mode. Zero values are accepted by default. This works for the functions acquireDist() and &lt;SPAN class="Element146"&gt;acquireAngle()&lt;/SPAN&gt; only.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kNoNegativeResponseAccepted&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Don't accept negative values" mode. Negative values are accepted by default. This works for the functions &lt;SPAN class="Element146"&gt;acquireDist()&lt;/SPAN&gt; and &lt;SPAN class="Element146"&gt;acquireAngle()&lt;/SPAN&gt; only.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kAccept3dCoordinates&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Accept Z coordinate" mode. Input is restricted to 2d input by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kAcceptMouseUpAsPoint&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Use mouse up for points" mode. Mouse-up events do not register as points by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kAnyBlankTerminatesInput&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Any blank terminates input" mode. This mode is off by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kInitialBlankTerminatesInput&lt;/SPAN&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Initial blank terminates input" mode. This mode is off by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;&lt;STRONG&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kAcceptOtherInputString&lt;/SPAN&gt;&amp;nbsp;&lt;/STRONG&gt;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;Sets the "Accept non-keyword string input" mode. This mode is off by default.&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;TR&gt;
&lt;TD width="24%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;AcEdJig::kUseBasePointElevation&amp;nbsp;&lt;/DIV&gt;
&lt;/TD&gt;
&lt;TD width="76%" valign="top" class="Element67"&gt;
&lt;DIV class="Element68"&gt;The elevation of the base point is applied to the point which is being acquired in jigging&lt;/DIV&gt;
&lt;/TD&gt;
&lt;/TR&gt;
&lt;/TBODY&gt;
&lt;/TABLE&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 21 Aug 2013 00:48:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4374774#M13373</guid>
      <dc:creator>fenton_webb</dc:creator>
      <dc:date>2013-08-21T00:48:26Z</dc:date>
    </item>
    <item>
      <title>Re: How to accept Spacebar as a char when in the acquireString function?</title>
      <link>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4386697#M13374</link>
      <description>&lt;P&gt;Yes ,I saw it. even I trid the &amp;nbsp;&lt;STRONG&gt;&lt;SPAN class="Element146"&gt;AcEdJig::kAcceptOtherInputString &lt;/SPAN&gt;&lt;/STRONG&gt;&lt;SPAN class="Element146"&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;SPAN class="Element146"&gt;flag,but I can't get the right result .&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 30 Aug 2013 11:13:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/objectarx-forum/how-to-accept-spacebar-as-a-char-when-in-the-acquirestring/m-p/4386697#M13374</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2013-08-30T11:13:25Z</dc:date>
    </item>
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