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    <title>topic Re: What is the suitable API for developing models programatically? in .NET Forum</title>
    <link>https://forums.autodesk.com/t5/net-forum/what-is-the-suitable-api-for-developing-models-programatically/m-p/2320226#M73804</link>
    <description>so you want something that lets the user design cars via a web page, then renders them to the page?&lt;BR /&gt;
Can you find a single example of this kind of thing?&lt;BR /&gt;
When you do, ask them how they did it, as I believe it will involve them having written their own cad engine.&lt;BR /&gt;
The AutoCad APIs make dwg files.  Check out RealDwg on the web to see if the license allows providing services on-line.&lt;BR /&gt;
I don't think it does, so you must use some other library that makes some other format, then find a rendering mechanism.&lt;BR /&gt;
I remember POVray used to build stuff programatically.  Look around more. &lt;BR /&gt;
&lt;BR /&gt;
GSS2 &amp;lt;&amp;gt;&lt;BR /&gt;
|&amp;gt;Hello,&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am a fairly experienced, yet young, .NET developer.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am designing a web application using .NET and part of the requirement is for me to design some models of cars, which will look like the link below:&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;http://www.gryphonauto.com (done by an acquaintance of mine).&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;Now I am completely new to 3D design, as the majority of my experience is in web design, .NET and database design so if I am keen on designing 3D models via a programming language - C#, in Visual Studio. I am very well versed in this environment, and I can do things like design helper classes, inheritance, etc.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am ok with the inevitable - having to put in a lot of practise to design something as in that link, but I'd like to do it programaticaly. What are my options? Also, if I use an SDK provided by you, what is the benefit over using Direct3D or OpenGL? What about pixel shaders, etc?&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;This isn't for a game, but the models will have to be customisable via the web application, and the models will be shown within a Silverlight control.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am a bit lost as there are a lot of APIs you offer and I'm confused which one suits my needs best.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;Thanks&lt;BR /&gt;
James Maeding&lt;BR /&gt;
Civil Engineer and Programmer&lt;BR /&gt;
jmaeding - at - hunsaker - dotcom&lt;BR /&gt;
&lt;BR /&gt;
Does Autodesk issue service packs on&lt;BR /&gt;
the release you are using? not likely.</description>
    <pubDate>Tue, 12 Aug 2008 20:18:08 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2008-08-12T20:18:08Z</dc:date>
    <item>
      <title>What is the suitable API for developing models programatically?</title>
      <link>https://forums.autodesk.com/t5/net-forum/what-is-the-suitable-api-for-developing-models-programatically/m-p/2320225#M73803</link>
      <description>Hello,&lt;BR /&gt;
&lt;BR /&gt;
I am a fairly experienced, yet young, .NET developer.&lt;BR /&gt;
&lt;BR /&gt;
I am designing a web application using .NET and part of the requirement is for me to design some models of cars, which will look like the link below:&lt;BR /&gt;
&lt;BR /&gt;
http://www.gryphonauto.com (done by an acquaintance of mine).&lt;BR /&gt;
&lt;BR /&gt;
Now I am completely new to 3D design, as the majority of my experience is in web design, .NET and database design so if I am keen on designing 3D models via a programming language - C#, in Visual Studio. I am very well versed in this environment, and I can do things like design helper classes, inheritance, etc.&lt;BR /&gt;
&lt;BR /&gt;
I am ok with the inevitable - having to put in a lot of practise to design something as in that link, but I'd like to do it programaticaly. What are my options? Also, if I use an SDK provided by you, what is the benefit over using Direct3D or OpenGL? What about pixel shaders, etc?&lt;BR /&gt;
&lt;BR /&gt;
This isn't for a game, but the models will have to be customisable via the web application, and the models will be shown within a Silverlight control.&lt;BR /&gt;
&lt;BR /&gt;
I am a bit lost as there are a lot of APIs you offer and I'm confused which one suits my needs best.&lt;BR /&gt;
&lt;BR /&gt;
Thanks</description>
      <pubDate>Tue, 12 Aug 2008 15:06:24 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/net-forum/what-is-the-suitable-api-for-developing-models-programatically/m-p/2320225#M73803</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-08-12T15:06:24Z</dc:date>
    </item>
    <item>
      <title>Re: What is the suitable API for developing models programatically?</title>
      <link>https://forums.autodesk.com/t5/net-forum/what-is-the-suitable-api-for-developing-models-programatically/m-p/2320226#M73804</link>
      <description>so you want something that lets the user design cars via a web page, then renders them to the page?&lt;BR /&gt;
Can you find a single example of this kind of thing?&lt;BR /&gt;
When you do, ask them how they did it, as I believe it will involve them having written their own cad engine.&lt;BR /&gt;
The AutoCad APIs make dwg files.  Check out RealDwg on the web to see if the license allows providing services on-line.&lt;BR /&gt;
I don't think it does, so you must use some other library that makes some other format, then find a rendering mechanism.&lt;BR /&gt;
I remember POVray used to build stuff programatically.  Look around more. &lt;BR /&gt;
&lt;BR /&gt;
GSS2 &amp;lt;&amp;gt;&lt;BR /&gt;
|&amp;gt;Hello,&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am a fairly experienced, yet young, .NET developer.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am designing a web application using .NET and part of the requirement is for me to design some models of cars, which will look like the link below:&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;http://www.gryphonauto.com (done by an acquaintance of mine).&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;Now I am completely new to 3D design, as the majority of my experience is in web design, .NET and database design so if I am keen on designing 3D models via a programming language - C#, in Visual Studio. I am very well versed in this environment, and I can do things like design helper classes, inheritance, etc.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am ok with the inevitable - having to put in a lot of practise to design something as in that link, but I'd like to do it programaticaly. What are my options? Also, if I use an SDK provided by you, what is the benefit over using Direct3D or OpenGL? What about pixel shaders, etc?&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;This isn't for a game, but the models will have to be customisable via the web application, and the models will be shown within a Silverlight control.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;I am a bit lost as there are a lot of APIs you offer and I'm confused which one suits my needs best.&lt;BR /&gt;
|&amp;gt;&lt;BR /&gt;
|&amp;gt;Thanks&lt;BR /&gt;
James Maeding&lt;BR /&gt;
Civil Engineer and Programmer&lt;BR /&gt;
jmaeding - at - hunsaker - dotcom&lt;BR /&gt;
&lt;BR /&gt;
Does Autodesk issue service packs on&lt;BR /&gt;
the release you are using? not likely.</description>
      <pubDate>Tue, 12 Aug 2008 20:18:08 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/net-forum/what-is-the-suitable-api-for-developing-models-programatically/m-p/2320226#M73804</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2008-08-12T20:18:08Z</dc:date>
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