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    <title>topic Exported texture map is not viewing properly in 3DS Max in Mudbox Forum</title>
    <link>https://forums.autodesk.com/t5/mudbox-forum/exported-texture-map-is-not-viewing-properly-in-3ds-max/m-p/6391306#M3583</link>
    <description>&lt;P&gt;Hi..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Im new to Mudbox and im planning to do high detailed sculpturing but before that i thought of doing a small experiment. So what i did is, i simply done simple sculpturing in Mudbox and exported the texture map as displacement map as well as normal map so that i can do the rest of work in 3DS Max also the real intention of this test is, i wanted to know whether to work or not. After that i imported the same object in 3ds max and applied the displacement map on that. But unfortunately the result i got is weird not exactly that i got in Mudbox. Not even close.&amp;nbsp;&amp;nbsp; Here is what im talking about.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;I created a cube in Mudbox and added 6 subdivision&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248771i2ECB0AF6F96AC581/image-size/original?v=v2&amp;amp;px=-1" alt="001.jpg" title="001.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;Sculpted the cube at level 4.&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248772i8ED7DB7D0E42F723/image-size/original?v=v2&amp;amp;px=-1" alt="002.jpg" title="002.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;Increased the subdivision to 6 to smooth en the cube&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248773i9D49A92A769BC89A/image-size/original?v=v2&amp;amp;px=-1" alt="003.jpg" title="003.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;exported the texture map as displacement map&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248774i72FE35FAB80F5601/image-size/original?v=v2&amp;amp;px=-1" alt="004.jpg" title="004.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;imported the same same object (Cube) into 3DS Max&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248775iA0A496482FA809F7/image-size/original?v=v2&amp;amp;px=-1" alt="005.jpg" title="005.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;Applied the displacement map on object using Vray Displacement modifier&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248776i443C7A3ED31258EB/image-size/original?v=v2&amp;amp;px=-1" alt="006.jpg" title="006.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;And this is the result i get. This is not same as what i sculpted in Mudbox. I also tried with normal map but no luck. The UVs are are correct. but i dont know what im missing here. Plzzzz any help is really appreciated. &lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248777i7FE59C3420063055/image-size/original?v=v2&amp;amp;px=-1" alt="007.jpg" title="007.jpg" border="0" /&gt;&lt;/LI&gt;&lt;/OL&gt;</description>
    <pubDate>Sat, 18 Jun 2016 14:28:02 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2016-06-18T14:28:02Z</dc:date>
    <item>
      <title>Exported texture map is not viewing properly in 3DS Max</title>
      <link>https://forums.autodesk.com/t5/mudbox-forum/exported-texture-map-is-not-viewing-properly-in-3ds-max/m-p/6391306#M3583</link>
      <description>&lt;P&gt;Hi..&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Im new to Mudbox and im planning to do high detailed sculpturing but before that i thought of doing a small experiment. So what i did is, i simply done simple sculpturing in Mudbox and exported the texture map as displacement map as well as normal map so that i can do the rest of work in 3DS Max also the real intention of this test is, i wanted to know whether to work or not. After that i imported the same object in 3ds max and applied the displacement map on that. But unfortunately the result i got is weird not exactly that i got in Mudbox. Not even close.&amp;nbsp;&amp;nbsp; Here is what im talking about.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;OL&gt;&lt;LI&gt;I created a cube in Mudbox and added 6 subdivision&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248771i2ECB0AF6F96AC581/image-size/original?v=v2&amp;amp;px=-1" alt="001.jpg" title="001.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;Sculpted the cube at level 4.&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248772i8ED7DB7D0E42F723/image-size/original?v=v2&amp;amp;px=-1" alt="002.jpg" title="002.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;Increased the subdivision to 6 to smooth en the cube&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248773i9D49A92A769BC89A/image-size/original?v=v2&amp;amp;px=-1" alt="003.jpg" title="003.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;exported the texture map as displacement map&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248774i72FE35FAB80F5601/image-size/original?v=v2&amp;amp;px=-1" alt="004.jpg" title="004.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;imported the same same object (Cube) into 3DS Max&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248775iA0A496482FA809F7/image-size/original?v=v2&amp;amp;px=-1" alt="005.jpg" title="005.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;Applied the displacement map on object using Vray Displacement modifier&lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248776i443C7A3ED31258EB/image-size/original?v=v2&amp;amp;px=-1" alt="006.jpg" title="006.jpg" border="0" /&gt;&lt;/LI&gt;&lt;LI&gt;And this is the result i get. This is not same as what i sculpted in Mudbox. I also tried with normal map but no luck. The UVs are are correct. but i dont know what im missing here. Plzzzz any help is really appreciated. &lt;IMG src="https://forums.autodesk.com/t5/image/serverpage/image-id/248777i7FE59C3420063055/image-size/original?v=v2&amp;amp;px=-1" alt="007.jpg" title="007.jpg" border="0" /&gt;&lt;/LI&gt;&lt;/OL&gt;</description>
      <pubDate>Sat, 18 Jun 2016 14:28:02 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/mudbox-forum/exported-texture-map-is-not-viewing-properly-in-3ds-max/m-p/6391306#M3583</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2016-06-18T14:28:02Z</dc:date>
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