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    <title>topic Mudbox memory limitations in Mudbox Forum</title>
    <link>https://forums.autodesk.com/t5/mudbox-forum/mudbox-memory-limitations/m-p/7782711#M1848</link>
    <description>&lt;P&gt;Hello everyone:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am running Mudbox 2018 on Windows 10 machine with 32GB of RAM together with a Radeon RX 470 with 8GB of video memory.&lt;/P&gt;&lt;P&gt;Mudboy however is constantly giving me error messages like this:&lt;/P&gt;&lt;P&gt;"&lt;/P&gt;&lt;P&gt;The current available video memory is not enough for the new texture layer. You can first hide or delete existing layers.&lt;/P&gt;&lt;P&gt;If you still want to create it now it may result a performance drop.&lt;/P&gt;&lt;P&gt;Do you want to continue?"&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It does this&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;as soon as I hit 512MB&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;of video Ram usage. I tried increasing the memory allocation under the "Paint buffer memory Budget" but with no effect.&lt;/P&gt;&lt;P&gt;I can however ignore the message and create the textures anyway. The asset I am working on has 2 UV tiles each 4k in size.&lt;/P&gt;&lt;P&gt;Can anyone offer help or advice?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Benjamin&lt;/P&gt;</description>
    <pubDate>Fri, 16 Feb 2018 07:42:07 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2018-02-16T07:42:07Z</dc:date>
    <item>
      <title>Mudbox memory limitations</title>
      <link>https://forums.autodesk.com/t5/mudbox-forum/mudbox-memory-limitations/m-p/7782711#M1848</link>
      <description>&lt;P&gt;Hello everyone:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am running Mudbox 2018 on Windows 10 machine with 32GB of RAM together with a Radeon RX 470 with 8GB of video memory.&lt;/P&gt;&lt;P&gt;Mudboy however is constantly giving me error messages like this:&lt;/P&gt;&lt;P&gt;"&lt;/P&gt;&lt;P&gt;The current available video memory is not enough for the new texture layer. You can first hide or delete existing layers.&lt;/P&gt;&lt;P&gt;If you still want to create it now it may result a performance drop.&lt;/P&gt;&lt;P&gt;Do you want to continue?"&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;It does this&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;&lt;STRONG&gt;as soon as I hit 512MB&lt;/STRONG&gt;&lt;SPAN&gt;&amp;nbsp;&lt;/SPAN&gt;of video Ram usage. I tried increasing the memory allocation under the "Paint buffer memory Budget" but with no effect.&lt;/P&gt;&lt;P&gt;I can however ignore the message and create the textures anyway. The asset I am working on has 2 UV tiles each 4k in size.&lt;/P&gt;&lt;P&gt;Can anyone offer help or advice?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Benjamin&lt;/P&gt;</description>
      <pubDate>Fri, 16 Feb 2018 07:42:07 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/mudbox-forum/mudbox-memory-limitations/m-p/7782711#M1848</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-02-16T07:42:07Z</dc:date>
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