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    <title>topic Re: Smooth Boundary Borders In Transparent/Translucent in Meshmixer Forum</title>
    <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617327#M3979</link>
    <description>&lt;P&gt;For now I'm good with basic rendering, even for plane cut and others. I never understand what the camera stuffs that you pointed out like what are their differences between each.&lt;/P&gt;
&lt;P&gt;I also posted a question here &lt;A href="https://forums.autodesk.com/t5/meshmixer/over-zooming/m-p/8408728#M492" target="_blank"&gt;https://forums.autodesk.com/t5/meshmixer/over-zooming/m-p/8408728#M492&lt;/A&gt; about zooming without clipping the model, I often use recenter view (V hotkey if viewcube enabled) and the idea of going to the menu bar to always recenter view is so bothersome because of 2 clicks away instead of V at the keyboard and quickly navigate to the desired point.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you for the solution on the shader and basic rendering option you pointed out&lt;/P&gt;</description>
    <pubDate>Sun, 24 Feb 2019 15:50:58 GMT</pubDate>
    <dc:creator>sarf2k4</dc:creator>
    <dc:date>2019-02-24T15:50:58Z</dc:date>
    <item>
      <title>Smooth Boundary Borders In Transparent/Translucent</title>
      <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8616345#M3974</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;I recently discovered that I turned on basic rendering and unable to go into transparent/translucent object. However, turning the option off do enable me to use the shaders but the orange boundaries made the highlighted orange in smooth boundary option became transparent/translucent. Turning on the basic rendering option do solve the problem but I'm unable to use shaders for the transparent/translucent object.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;How can I have both shader enabled but without smooth boundary highlight becoming transparent?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="{1CBE922A-63EC-4B28-B94D-36D6275B705B}.png.jpg" style="width: 999px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/606645iEDA0A43004D7A946/image-size/large?v=v2&amp;amp;px=999" role="button" title="{1CBE922A-63EC-4B28-B94D-36D6275B705B&amp;amp;#125;.png.jpg" alt="{1CBE922A-63EC-4B28-B94D-36D6275B705B&amp;amp;#125;.png.jpg" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Sat, 23 Feb 2019 15:32:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8616345#M3974</guid>
      <dc:creator>sarf2k4</dc:creator>
      <dc:date>2019-02-23T15:32:22Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth Boundary Borders In Transparent/Translucent</title>
      <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617019#M3975</link>
      <description>&lt;P&gt;This seems to be a graphics card drivers issue. To render things properly the GPU driver needs to support Qt 5 (Qt is a &amp;nbsp;framework MM uses to render stuff). So please check if you can update your graphics driver. Maybe &amp;nbsp;a lacking driver was the reason why you enabled basic rendering ? Maybe you also try MM 3.3 instead of MM 3.5 which needs less requirements concerning GPU.&lt;/P&gt;
&lt;P&gt;Anyhow. This is just a temporary rendering glitch. As soon as you accept the tool you should find rendering being fine again.&lt;/P&gt;</description>
      <pubDate>Sun, 24 Feb 2019 08:57:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617019#M3975</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-02-24T08:57:23Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth Boundary Borders In Transparent/Translucent</title>
      <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617026#M3976</link>
      <description>&lt;P&gt;Maybe you can get rendering in SmoothBoundary by switching on wireframe rendering temporarily (hit W to toggle on/off).&lt;/P&gt;
&lt;P&gt;Also &lt;U&gt;dis&lt;/U&gt;abling EnableAnti-AliasedRendering and ShowViewCube (&amp;gt;Preferences&amp;gt;General tab) might help?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 24 Feb 2019 09:06:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617026#M3976</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-02-24T09:06:41Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth Boundary Borders In Transparent/Translucent</title>
      <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617135#M3977</link>
      <description>&lt;P&gt;Turning on wireframe during Smooth Boundary operation stays the same where the grey coloured shader/faces became orange translucent even with viewcube and anti-aliasing disabled.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I need viewcube to achieve more zoom as I work with precision, reset view to home (probably that what's you call it) with V enables me for more zoom. Disabling viewcube, I can't zoom further.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I am on the latest nvidia driver of v419, should be stable recommended update by nvidia.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I also switched gpu rendering to nvidia instead of integrated. Using GTX950M&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;My meshmixer is version 3.4.35, year 2017 from About Information.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I think I can live with basic rendering&lt;/P&gt;</description>
      <pubDate>Sun, 24 Feb 2019 11:11:21 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617135#M3977</guid>
      <dc:creator>sarf2k4</dc:creator>
      <dc:date>2019-02-24T11:11:21Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth Boundary Borders In Transparent/Translucent</title>
      <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617255#M3978</link>
      <description>&lt;P&gt;Some tools need/use transparent shader (e.g. PlaneCut, Align, MakePattern, an object set as Target a.s.o)... So BasicRendering is not an optimal solution.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Just some hints about navigation without ViewCube.&lt;/P&gt;
&lt;P&gt;- In the Hotbox (Hold down Space) you can enable Snap:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Ohne Titel.jpeg" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/606787i88CB4AAD6A85896D/image-size/large?v=v2&amp;amp;px=999" role="button" title="Ohne Titel.jpeg" alt="Ohne Titel.jpeg" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;If active (dark) the cam snaps to nearby main directions (e.g. Top, Left, Right...)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;To zoom in closer than the nearby clipping plane allows: SELECT the area of interest and do menu: View/RecenterView.&lt;/P&gt;
&lt;P&gt;Now the selection is used to fit to view and also the clipping plane is reset relative to the selection.&lt;/P&gt;</description>
      <pubDate>Sun, 24 Feb 2019 14:11:56 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617255#M3978</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-02-24T14:11:56Z</dc:date>
    </item>
    <item>
      <title>Re: Smooth Boundary Borders In Transparent/Translucent</title>
      <link>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617327#M3979</link>
      <description>&lt;P&gt;For now I'm good with basic rendering, even for plane cut and others. I never understand what the camera stuffs that you pointed out like what are their differences between each.&lt;/P&gt;
&lt;P&gt;I also posted a question here &lt;A href="https://forums.autodesk.com/t5/meshmixer/over-zooming/m-p/8408728#M492" target="_blank"&gt;https://forums.autodesk.com/t5/meshmixer/over-zooming/m-p/8408728#M492&lt;/A&gt; about zooming without clipping the model, I often use recenter view (V hotkey if viewcube enabled) and the idea of going to the menu bar to always recenter view is so bothersome because of 2 clicks away instead of V at the keyboard and quickly navigate to the desired point.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you for the solution on the shader and basic rendering option you pointed out&lt;/P&gt;</description>
      <pubDate>Sun, 24 Feb 2019 15:50:58 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/meshmixer-forum/smooth-boundary-borders-in-transparent-translucent/m-p/8617327#M3979</guid>
      <dc:creator>sarf2k4</dc:creator>
      <dc:date>2019-02-24T15:50:58Z</dc:date>
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