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    <title>topic Ai Toon texturing, Mixing with Ai Standard in Maya Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/ai-toon-texturing-mixing-with-ai-standard/m-p/8894517#M9764</link>
    <description>&lt;P&gt;Hi,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am quite new to the AiToon and I don't quite understand how to tackle my problem, considering I've already read the manual. I have a character with a base colour texture file that textures the entire character. I want to also use the AiToon to give it that 2D contour effect. Yes I already know about changing the render settings to contour. I don't want to over complicate the texturing process with ramps or have lots of textures for one model.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do I need to add some kind of mixture node to allow the AiToon node to be linked to the AiStandard node? Or am I over complicating it. Please let me know what you all think and thank you very much.&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Sun, 07 Jul 2019 21:15:32 GMT</pubDate>
    <dc:creator>samuel.nickson</dc:creator>
    <dc:date>2019-07-07T21:15:32Z</dc:date>
    <item>
      <title>Ai Toon texturing, Mixing with Ai Standard</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/ai-toon-texturing-mixing-with-ai-standard/m-p/8894517#M9764</link>
      <description>&lt;P&gt;Hi,&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am quite new to the AiToon and I don't quite understand how to tackle my problem, considering I've already read the manual. I have a character with a base colour texture file that textures the entire character. I want to also use the AiToon to give it that 2D contour effect. Yes I already know about changing the render settings to contour. I don't want to over complicate the texturing process with ramps or have lots of textures for one model.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Do I need to add some kind of mixture node to allow the AiToon node to be linked to the AiStandard node? Or am I over complicating it. Please let me know what you all think and thank you very much.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Sun, 07 Jul 2019 21:15:32 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/ai-toon-texturing-mixing-with-ai-standard/m-p/8894517#M9764</guid>
      <dc:creator>samuel.nickson</dc:creator>
      <dc:date>2019-07-07T21:15:32Z</dc:date>
    </item>
    <item>
      <title>Re: Ai Toon texturing, Mixing with Ai Standard</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/ai-toon-texturing-mixing-with-ai-standard/m-p/8901752#M9765</link>
      <description>&lt;P&gt;&lt;a href="https://forums.autodesk.com/t5/user/viewprofilepage/user-id/5239302"&gt;@samuel.nickson&lt;/a&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks for posting!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;DIV class=" efhpRow"&gt;
&lt;DIV class="efhpFieldValue"&gt;We suggest rendering the edge separately and compositing them together. This page could be helpful to you:&amp;nbsp;&lt;A href="https://docs.arnoldrenderer.com/pages/viewpage.action?pageId=71008401#AOVs%28Toon%29-RenderingEdgesSeparately" target="_blank"&gt;https://docs.arnoldrenderer.com/pages/viewpage.action?pageId=71008401#AOVs%28Toon%29-RenderingEdgesSeparately&lt;/A&gt;&lt;/DIV&gt;
&lt;DIV class="efhpFieldValue"&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV class="efhpFieldValue"&gt;
&lt;P&gt;Using Toon means you need to use the Contour filter, so you'll be rendering a combination of the Standard Surface with the Contour filter and mixing them. Standard Surface returns a closure, not a color value, so you cannot plug Standard Surface into Toon.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;In this example, we used a Passthrough node to force MtoA to convert the Mix shader to mix_shader instead of mix_rgba:&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 873px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/656249iC31672876AEB4C11/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I hope that helps!&lt;/P&gt;
&lt;/DIV&gt;
&lt;/DIV&gt;</description>
      <pubDate>Wed, 10 Jul 2019 17:10:44 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/ai-toon-texturing-mixing-with-ai-standard/m-p/8901752#M9765</guid>
      <dc:creator>faline.custodio.da.silva</dc:creator>
      <dc:date>2019-07-10T17:10:44Z</dc:date>
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