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    <title>topic Re: Invert ramp values in Maya Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807554#M3566</link>
    <description>&lt;P&gt;I've tried and worked but in the Alpha section of the aicolorcorrect, btw, is there any chance to tweek the black and white tones in the same aicolorcorrect or i need to connect it to another aicolorcorrect? The current ramp is white in the center &amp;amp; black outside, the invert already done just swaped the values, now i have to correct this since is too rough, too White.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="PuChiNgBaLLz_0-1638915586758.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/998530iFE8BEB41DCB04F0D/image-size/medium?v=v2&amp;amp;px=400" role="button" title="PuChiNgBaLLz_0-1638915586758.png" alt="PuChiNgBaLLz_0-1638915586758.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Tue, 07 Dec 2021 22:20:22 GMT</pubDate>
    <dc:creator>PuChiNgBaLLz</dc:creator>
    <dc:date>2021-12-07T22:20:22Z</dc:date>
    <item>
      <title>Invert ramp values</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807388#M3564</link>
      <description>&lt;P&gt;Hi there, i'm trying to use a ramp map as a unique node to control 2 values of an Arnold aiStandardSurface material, this is what i have and the red draw is what i need, so this allows me to just modify 1 ramp node and affect multiple inputs, which node do i need to use there or how can i get an inverted value from the same ramp?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="PuChiNgBaLLz_0-1638910753996.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/998495i3CE7C309CE3C63D9/image-size/medium?v=v2&amp;amp;px=400" role="button" title="PuChiNgBaLLz_0-1638910753996.png" alt="PuChiNgBaLLz_0-1638910753996.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Dec 2021 21:02:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807388#M3564</guid>
      <dc:creator>PuChiNgBaLLz</dc:creator>
      <dc:date>2021-12-07T21:02:05Z</dc:date>
    </item>
    <item>
      <title>Re: Invert ramp values</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807420#M3565</link>
      <description>&lt;P&gt;I believe, you can use &lt;EM&gt;aiColorCorrect&lt;/EM&gt; node with &lt;EM&gt;Invert&lt;/EM&gt; switch enabled.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="hamsterHamster_0-1638911570464.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/998502i56CCA199C5B48228/image-size/medium?v=v2&amp;amp;px=400" role="button" title="hamsterHamster_0-1638911570464.png" alt="hamsterHamster_0-1638911570464.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Dec 2021 21:13:33 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807420#M3565</guid>
      <dc:creator>hamsterHamster</dc:creator>
      <dc:date>2021-12-07T21:13:33Z</dc:date>
    </item>
    <item>
      <title>Re: Invert ramp values</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807554#M3566</link>
      <description>&lt;P&gt;I've tried and worked but in the Alpha section of the aicolorcorrect, btw, is there any chance to tweek the black and white tones in the same aicolorcorrect or i need to connect it to another aicolorcorrect? The current ramp is white in the center &amp;amp; black outside, the invert already done just swaped the values, now i have to correct this since is too rough, too White.&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="PuChiNgBaLLz_0-1638915586758.png" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/998530iFE8BEB41DCB04F0D/image-size/medium?v=v2&amp;amp;px=400" role="button" title="PuChiNgBaLLz_0-1638915586758.png" alt="PuChiNgBaLLz_0-1638915586758.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Tue, 07 Dec 2021 22:20:22 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807554#M3566</guid>
      <dc:creator>PuChiNgBaLLz</dc:creator>
      <dc:date>2021-12-07T22:20:22Z</dc:date>
    </item>
    <item>
      <title>Re: Invert ramp values</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807666#M3567</link>
      <description>&lt;P&gt;Why wouldn't you connect&lt;/P&gt;&lt;P&gt;&lt;EM&gt;ramp1.outColor&lt;/EM&gt; to &lt;EM&gt;aiColorCorrect2.input&lt;/EM&gt;, then&lt;/P&gt;&lt;P&gt;&lt;EM&gt;aiColorCorrect2.outColorR&lt;/EM&gt; to &lt;EM&gt;Esciera.specularRoughness&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;and invert the color, like I shown in my picture before?&lt;/P&gt;&lt;P&gt;Besides, all the &lt;EM&gt;multiply&lt;/EM&gt;, &lt;EM&gt;add&lt;/EM&gt;, &lt;EM&gt;exposure&lt;/EM&gt; etc. attributes there are to correct the output.&lt;/P&gt;</description>
      <pubDate>Tue, 07 Dec 2021 23:37:05 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/invert-ramp-values/m-p/10807666#M3567</guid>
      <dc:creator>hamsterHamster</dc:creator>
      <dc:date>2021-12-07T23:37:05Z</dc:date>
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