<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: Arnold's Render only displays toon edges with the contour filter in Maya Shading, Lighting and Rendering Forum</title>
    <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8942763#M10455</link>
    <description>&lt;P&gt;Hello Friend, I hope you were able to fix the issue but if you haven't maybe I can help. The same thing happened to me when I first started using toon shaders and the contour filter. When you open the rendered EXR in Photoshop there should be a box that comes up asking how you'd like to open it; either as Alpha Channel or Transparency. I can't remember which one is on top or on bottom, but I know to choose whatever the second option is. Then your full rendered image should appear with your outlines.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The only problem is that now your image has no transparency. This would be fine if you don't plan on compositing, but if you do.....then it will be annoying. So this is where AOV's come in! you can check this thread out here...it helped me alot.&amp;nbsp;&lt;A href="https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-contour-filter-renders-transparent/m-p/8152596/highlight/true#M26046" target="_blank"&gt;https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-contour-filter-renders-transparent/m-p/8152596/highlight/true#M26046&lt;/A&gt;&amp;nbsp;go to message 16 of 21. Hope this helps friend!&lt;/P&gt;</description>
    <pubDate>Thu, 01 Aug 2019 11:49:26 GMT</pubDate>
    <dc:creator>faircltr</dc:creator>
    <dc:date>2019-08-01T11:49:26Z</dc:date>
    <item>
      <title>Arnold's Render only displays toon edges with the contour filter</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8742601#M10452</link>
      <description>&lt;P&gt;So I've been doing this tutorial :&amp;nbsp;&lt;A href="https://docs.arnoldrenderer.com/display/A5AFMUG/Making+of+Sophie" target="_blank"&gt;https://docs.arnoldrenderer.com/display/A5AFMUG/Making+of+Sophie&lt;/A&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Everything works fine until I have to make the final renders in .EXR format, on the Beauty AOV, shot in RGBA with the contour filter.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The result is this (I put a black background on Photoshop to see it better) :&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The .EXR format" style="width: 429px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/628126i5420634EC850182E/image-dimensions/429x523?v=v2" width="429" height="523" role="button" title="Sophie_Tutorial_EXR_Only_Outlines.jpg" alt="The .EXR format" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The .EXR format&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;So, basically for some reason the Arnold Render is not rendering out anything other than the toon edges on the shader, including some areas which I used the Standard Surface shader.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;While if I change the format to .JPG I get a normal render, instead :&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The .JPG format" style="width: 486px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/628128i631FC0A577190F09/image-dimensions/486x592?v=v2" width="486" height="592" role="button" title="Sophie_Tutorial_JPG_Render.jpg" alt="The .JPG format" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The .JPG format&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Why is this happening? Because this is really puzzling me and I'm interested in fixing this, if possible.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The Alpha Channel is completely black on the .EXR format, it was supposed to have the outlines in the alpha but for some reason they're not there.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I'm rendering everything through Arnold on the Render Image button. Am I doing something wrong?&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Here are screenshots from some of the Render Options :&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="Common Tab" style="width: 400px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/628129i7860C1304827549A/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot_Format_Common_Render.jpg" alt="Common Tab" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;Common Tab&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The Sampling settings" style="width: 434px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/628130iFEFCE2A5CEB251B8/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot_Sampling_Options.jpg" alt="The Sampling settings" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The Sampling settings&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The Ray Depth" style="width: 430px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/628131i47871AED2FA78ABC/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot_Ray_Depth.jpg" alt="The Ray Depth" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The Ray Depth&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="The RGBA Beauty AOV" style="width: 442px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/628132i9203E92FA13257A3/image-size/large?v=v2&amp;amp;px=999" role="button" title="Screenshot_AOV_Format.jpg" alt="The RGBA Beauty AOV" /&gt;&lt;span class="lia-inline-image-caption" onclick="event.preventDefault();"&gt;The RGBA Beauty AOV&lt;/span&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 19 Apr 2019 21:20:39 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8742601#M10452</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-04-19T21:20:39Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold's Render only displays toon edges with the contour filter</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8884630#M10453</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I have the exact same problem...&lt;/P&gt;&lt;P&gt;did you end up finding a way to solve this ??&lt;/P&gt;</description>
      <pubDate>Tue, 02 Jul 2019 07:58:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8884630#M10453</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-07-02T07:58:52Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold's Render only displays toon edges with the contour filter</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8900027#M10454</link>
      <description>&lt;P&gt;Nope...&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I shot this render inside Maya 2018 Service Pack 5&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Maybe trying in Maya 2019 will work, it's much better after all in my opinion.&lt;/P&gt;</description>
      <pubDate>Wed, 10 Jul 2019 03:50:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8900027#M10454</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-07-10T03:50:48Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold's Render only displays toon edges with the contour filter</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8942763#M10455</link>
      <description>&lt;P&gt;Hello Friend, I hope you were able to fix the issue but if you haven't maybe I can help. The same thing happened to me when I first started using toon shaders and the contour filter. When you open the rendered EXR in Photoshop there should be a box that comes up asking how you'd like to open it; either as Alpha Channel or Transparency. I can't remember which one is on top or on bottom, but I know to choose whatever the second option is. Then your full rendered image should appear with your outlines.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;The only problem is that now your image has no transparency. This would be fine if you don't plan on compositing, but if you do.....then it will be annoying. So this is where AOV's come in! you can check this thread out here...it helped me alot.&amp;nbsp;&lt;A href="https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-contour-filter-renders-transparent/m-p/8152596/highlight/true#M26046" target="_blank"&gt;https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-contour-filter-renders-transparent/m-p/8152596/highlight/true#M26046&lt;/A&gt;&amp;nbsp;go to message 16 of 21. Hope this helps friend!&lt;/P&gt;</description>
      <pubDate>Thu, 01 Aug 2019 11:49:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/8942763#M10455</guid>
      <dc:creator>faircltr</dc:creator>
      <dc:date>2019-08-01T11:49:26Z</dc:date>
    </item>
    <item>
      <title>Re: Arnold's Render only displays toon edges with the contour filter</title>
      <link>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/10083426#M10456</link>
      <description>&lt;P&gt;If you're using After Effects to view it, it will come out black or white with just the contours. &amp;nbsp;If you right click on the file and select interpret footage -&amp;gt; ignore alpha, then it will appear the way that you expect it to. &amp;nbsp;If you use Nuke it will appear fine.&lt;/P&gt;</description>
      <pubDate>Mon, 15 Feb 2021 05:35:47 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-shading-lighting-and/arnold-s-render-only-displays-toon-edges-with-the-contour-filter/m-p/10083426#M10456</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-02-15T05:35:47Z</dc:date>
    </item>
  </channel>
</rss>

