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    <title>topic Re: Attribute editor issue with Render Setup in Maya Programming Forum</title>
    <link>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8676507#M8968</link>
    <description>&lt;P&gt;Hi Scott,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The node has the same issue even without AETempate, I am wondering if there are any problems with the node itself. I've noticed that some attributes are defined twice in the node, e.g.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;PRE&gt;// message caching frozen isHistoricallyInteresting nodeState binMembership input input.inputGeometry input.groupId outputGeometry envelope function fchild1 fchild2 fchild3 map64BitIndices weightList weightList.weights globalScale resolution size windSpeed waveHeight shortestWave choppiness windDirection dampReflections windAlign oceanDepth time seed interpolation space vertexColor doJMinus doJPlus doEMinus doEPlus inWeightPP message caching frozen isHistoricallyInteresting nodeState binMembership // &lt;/PRE&gt;
&lt;P&gt;I am not sure if it is related to this issue, but I think it'd be better to try to fix it first before doing further testing.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Yours,&lt;/P&gt;
&lt;P&gt;Li&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Fri, 22 Mar 2019 09:05:14 GMT</pubDate>
    <dc:creator>cheng_xi_li</dc:creator>
    <dc:date>2019-03-22T09:05:14Z</dc:date>
    <item>
      <title>Attribute editor issue with Render Setup</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8331481#M8964</link>
      <description>&lt;P&gt;Asking for a friend, as I have little knowledge in programming.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Custom deformer plugin that has been working for years, updated shortly after each new Maya release.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Issue now when trying to use Render Setup:&lt;/P&gt;&lt;P&gt;&amp;nbsp;- Poly object is created, deformer is applied&lt;/P&gt;&lt;P&gt;&amp;nbsp;- New render layer is created, Poly object is added to a collection on the render layer which is made visible.&lt;/P&gt;&lt;P&gt;&amp;nbsp;- attribute editor tabs no longer update properly and eventually stop working.&amp;nbsp; Script editor throws a handful of errors to different lines of code in the .mel "...Cannot create UI object"&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;This does not happen with legacy render layers.&lt;/P&gt;&lt;P&gt;Any ideas that I can send to him that might point him in the right direction in his code?&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks.&lt;/P&gt;</description>
      <pubDate>Fri, 12 Oct 2018 20:33:12 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8331481#M8964</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2018-10-12T20:33:12Z</dc:date>
    </item>
    <item>
      <title>Re: Attribute editor issue with Render Setup</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8341610#M8965</link>
      <description>&lt;P&gt;Hi&amp;nbsp;@Anonymous,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;We don't directly support custom plug-ins, but I'm happy to take a look and see if I can give you any quick tips if you'd like to attach the requisite files.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;As Maya changes and updates through iterations, this situation can definitely occur. I hope I can help you out &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 17 Oct 2018 19:45:00 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8341610#M8965</guid>
      <dc:creator>alec.andersenLP8AU</dc:creator>
      <dc:date>2018-10-17T19:45:00Z</dc:date>
    </item>
    <item>
      <title>Re: Attribute editor issue with Render Setup</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8342147#M8966</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Could you ask your friend to create a mininum reproducible sample for us to research? We could have a look at it.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Yours,&lt;/P&gt;
&lt;P&gt;Li&lt;/P&gt;</description>
      <pubDate>Thu, 18 Oct 2018 02:01:57 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8342147#M8966</guid>
      <dc:creator>cheng_xi_li</dc:creator>
      <dc:date>2018-10-18T02:01:57Z</dc:date>
    </item>
    <item>
      <title>Re: Attribute editor issue with Render Setup</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8671662#M8967</link>
      <description>&lt;P&gt;Hi again,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;I talked to the author of the plug-in and he has said it is ok to pass along the source code.&amp;nbsp; It is the HOT for maya plug-in by Nico Rehberg.&amp;nbsp; Attached is the plugin, along with the attribute editor template.&amp;nbsp; They are the latest update for maya 2018 (not currently available on his site, we had been working through some evaluation mode glitches, as well at this AE fix)&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;If you can try it out using the above steps with render setup and let me know your findings, maybe we can fix the AE issue.&amp;nbsp; Useage notes are in the readMe.txt file.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thanks.&lt;/P&gt;
&lt;P&gt;-Scott&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 20 Mar 2019 14:11:23 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8671662#M8967</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2019-03-20T14:11:23Z</dc:date>
    </item>
    <item>
      <title>Re: Attribute editor issue with Render Setup</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8676507#M8968</link>
      <description>&lt;P&gt;Hi Scott,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;The node has the same issue even without AETempate, I am wondering if there are any problems with the node itself. I've noticed that some attributes are defined twice in the node, e.g.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;PRE&gt;// message caching frozen isHistoricallyInteresting nodeState binMembership input input.inputGeometry input.groupId outputGeometry envelope function fchild1 fchild2 fchild3 map64BitIndices weightList weightList.weights globalScale resolution size windSpeed waveHeight shortestWave choppiness windDirection dampReflections windAlign oceanDepth time seed interpolation space vertexColor doJMinus doJPlus doEMinus doEPlus inWeightPP message caching frozen isHistoricallyInteresting nodeState binMembership // &lt;/PRE&gt;
&lt;P&gt;I am not sure if it is related to this issue, but I think it'd be better to try to fix it first before doing further testing.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Yours,&lt;/P&gt;
&lt;P&gt;Li&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 22 Mar 2019 09:05:14 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/attribute-editor-issue-with-render-setup/m-p/8676507#M8968</guid>
      <dc:creator>cheng_xi_li</dc:creator>
      <dc:date>2019-03-22T09:05:14Z</dc:date>
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