<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic setSomeUVs not setting uvs? in Maya Programming Forum</title>
    <link>https://forums.autodesk.com/t5/maya-programming-forum/setsomeuvs-not-setting-uvs/m-p/13288148#M77</link>
    <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've been working on a script to extrude the uvs of a selected edge in the direction of the normal of the edge in uv space.&lt;BR /&gt;&lt;BR /&gt;I got it working with polyEditUV, but it is slow to run when theres many uvs to extrude, so I found the setSomeUVs method. Green works, Red doesn't (Screenshot is manufactured to show the problem, if there's any syntax errors thats not it)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've read the docs about setSomeUVs. It says you need yo update uv assignment if you added new uv ids, but I don't do that, all vertices of this mesh have uv coords and so uv ids.&lt;BR /&gt;&lt;BR /&gt;Is there a problem with my way of doing things? Do setSomeUVs work for you?&lt;/P&gt;&lt;P&gt;Tested on Maya 2024.2&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 846px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1460408i7B16E303D2EC8C78/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
    <pubDate>Wed, 29 Jan 2025 13:16:26 GMT</pubDate>
    <dc:creator>smartincoreanimation</dc:creator>
    <dc:date>2025-01-29T13:16:26Z</dc:date>
    <item>
      <title>setSomeUVs not setting uvs?</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/setsomeuvs-not-setting-uvs/m-p/13288148#M77</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've been working on a script to extrude the uvs of a selected edge in the direction of the normal of the edge in uv space.&lt;BR /&gt;&lt;BR /&gt;I got it working with polyEditUV, but it is slow to run when theres many uvs to extrude, so I found the setSomeUVs method. Green works, Red doesn't (Screenshot is manufactured to show the problem, if there's any syntax errors thats not it)&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I've read the docs about setSomeUVs. It says you need yo update uv assignment if you added new uv ids, but I don't do that, all vertices of this mesh have uv coords and so uv ids.&lt;BR /&gt;&lt;BR /&gt;Is there a problem with my way of doing things? Do setSomeUVs work for you?&lt;/P&gt;&lt;P&gt;Tested on Maya 2024.2&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-inline" image-alt="image.png" style="width: 846px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/1460408i7B16E303D2EC8C78/image-size/large?v=v2&amp;amp;px=999" role="button" title="image.png" alt="image.png" /&gt;&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 29 Jan 2025 13:16:26 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/setsomeuvs-not-setting-uvs/m-p/13288148#M77</guid>
      <dc:creator>smartincoreanimation</dc:creator>
      <dc:date>2025-01-29T13:16:26Z</dc:date>
    </item>
  </channel>
</rss>

