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    <title>topic Re: Selecting new faces after Boolean Op difference using MEL in Maya Programming Forum</title>
    <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9779844#M5347</link>
    <description>&lt;P&gt;When a boolean is created.&amp;nbsp; The original meshes are still present in the file.&amp;nbsp; Even if the uvs of mesh1 are always going to vary, you can still compare the resulting uv shells against the original.&lt;/P&gt;</description>
    <pubDate>Thu, 01 Oct 2020 21:02:48 GMT</pubDate>
    <dc:creator>mcw0</dc:creator>
    <dc:date>2020-10-01T21:02:48Z</dc:date>
    <item>
      <title>Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9774781#M5344</link>
      <description>&lt;P&gt;Hello all, I am trying to select the 'new' faces of the object after performing a boolean-difference. Is there anyway to do this?&lt;/P&gt;&lt;P&gt;Boolean creates a new mesh and component IDs are unpredictable, is there anyway to reliably select the "new" faces (faces from 2nd object selection during boolean), after performing the boolean?&lt;/P&gt;&lt;P&gt;Basically trying to boolean a mesh out of another, and then select and extract those faces.&lt;/P&gt;</description>
      <pubDate>Tue, 29 Sep 2020 15:58:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9774781#M5344</guid>
      <dc:creator>RickFalck</dc:creator>
      <dc:date>2020-09-29T15:58:17Z</dc:date>
    </item>
    <item>
      <title>Re: Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9775695#M5345</link>
      <description>&lt;P&gt;Since the 2 original meshes have their own uvs, you could try using uv shells as a way to select the faces.&amp;nbsp; Just thinking out loud.&lt;/P&gt;</description>
      <pubDate>Wed, 30 Sep 2020 01:54:27 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9775695#M5345</guid>
      <dc:creator>mcw0</dc:creator>
      <dc:date>2020-09-30T01:54:27Z</dc:date>
    </item>
    <item>
      <title>Re: Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9776762#M5346</link>
      <description>&lt;P&gt;Thanks for the suggestion. I'll have to look into how to handle UVs in MEL.&lt;BR /&gt;&lt;BR /&gt;Not sure it will work in this case because UVS of object1 will be inconsistent, however UVs of object2 should always be the same so maybe there is a way to consistently grab those faces.&lt;/P&gt;</description>
      <pubDate>Wed, 30 Sep 2020 14:41:38 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9776762#M5346</guid>
      <dc:creator>RickFalck</dc:creator>
      <dc:date>2020-09-30T14:41:38Z</dc:date>
    </item>
    <item>
      <title>Re: Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9779844#M5347</link>
      <description>&lt;P&gt;When a boolean is created.&amp;nbsp; The original meshes are still present in the file.&amp;nbsp; Even if the uvs of mesh1 are always going to vary, you can still compare the resulting uv shells against the original.&lt;/P&gt;</description>
      <pubDate>Thu, 01 Oct 2020 21:02:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9779844#M5347</guid>
      <dc:creator>mcw0</dc:creator>
      <dc:date>2020-10-01T21:02:48Z</dc:date>
    </item>
    <item>
      <title>Re: Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9781543#M5348</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;This is not a MEL solution, but you can get the faces with material selection (-&amp;gt; Select Objects With Material).&lt;/P&gt;
&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper lia-image-align-center" image-alt="bool_difference.gif" style="width: 800px;"&gt;&lt;img src="https://forums.autodesk.com/t5/image/serverpage/image-id/826668i016748A126B5EF26/image-size/large?v=v2&amp;amp;px=999" role="button" title="bool_difference.gif" alt="bool_difference.gif" /&gt;&lt;/span&gt;&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Maybe you can create a MEL solution based on this.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Fri, 02 Oct 2020 18:23:41 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9781543#M5348</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2020-10-02T18:23:41Z</dc:date>
    </item>
    <item>
      <title>Re: Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9784606#M5349</link>
      <description>&lt;P&gt;Thanks all. Have not had time to try it out, but these workarounds could help.&lt;BR /&gt;&lt;BR /&gt;Anyone know of any MEL that allows you to select a mesh, then select only the faces of that mesh using a specific material?&lt;BR /&gt;&lt;BR /&gt;"Select objects with material" would work but it will also select all the other objects in the scene using that material. I know there are a few out there that will select all faces sharing the the material of the face you have selected, but that requires manually selecting a face. And in this case if i have to select one face i may as well just select all of them.&lt;/P&gt;</description>
      <pubDate>Mon, 05 Oct 2020 14:52:17 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9784606#M5349</guid>
      <dc:creator>RickFalck</dc:creator>
      <dc:date>2020-10-05T14:52:17Z</dc:date>
    </item>
    <item>
      <title>Re: Selecting new faces after Boolean Op difference using MEL</title>
      <link>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9784716#M5350</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;&lt;EM&gt;"Select objects with material" would work but it will also select all the other objects in the scene using that material"&lt;/EM&gt;&lt;/P&gt;
&lt;P&gt;- Just add 2 materials that are not assigned anywhere else to the objects before you use the Boolean operation.&lt;/P&gt;</description>
      <pubDate>Mon, 05 Oct 2020 15:31:25 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-programming-forum/selecting-new-faces-after-boolean-op-difference-using-mel/m-p/9784716#M5350</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2020-10-05T15:31:25Z</dc:date>
    </item>
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