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    <title>topic Rotating Sphere around angled axis in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/rotating-sphere-around-angled-axis/m-p/9430074#M8033</link>
    <description>&lt;P&gt;Hi everyone,,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am trying to animate a sphere that is 26 degrees tilted (like a globe). Unfortunately I cannot get it to rotate around its own axis. I have frozen transformations and had a look at the local rotation axis. So far it hasn't worked and even rotating it manually in keyframes results in the sphere tumbling around. This should be a simple animations, but I'm stumped. Any advice?&lt;/P&gt;</description>
    <pubDate>Wed, 08 Apr 2020 14:32:19 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2020-04-08T14:32:19Z</dc:date>
    <item>
      <title>Rotating Sphere around angled axis</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/rotating-sphere-around-angled-axis/m-p/9430074#M8033</link>
      <description>&lt;P&gt;Hi everyone,,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I am trying to animate a sphere that is 26 degrees tilted (like a globe). Unfortunately I cannot get it to rotate around its own axis. I have frozen transformations and had a look at the local rotation axis. So far it hasn't worked and even rotating it manually in keyframes results in the sphere tumbling around. This should be a simple animations, but I'm stumped. Any advice?&lt;/P&gt;</description>
      <pubDate>Wed, 08 Apr 2020 14:32:19 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/rotating-sphere-around-angled-axis/m-p/9430074#M8033</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-04-08T14:32:19Z</dc:date>
    </item>
    <item>
      <title>Re: Rotating Sphere around angled axis</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/rotating-sphere-around-angled-axis/m-p/9430233#M8034</link>
      <description>&lt;P&gt;Hi,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;When animating rotation the order in which you apply the rotations matters so to better visualize the effect one rotation channel has on the next one I recommend changing the rotate tool's axis orientation to Gimbal mode. (in the tool settings or modeling toolkit panel)&lt;BR /&gt;&lt;BR /&gt;I assume you tried to tilt the sphere by rotating in X and then spin it by animating in Y.&lt;BR /&gt;&lt;BR /&gt;This won't work because the default rotation order for the sphere is XYZ which means rotating in X will have no effect on the orientation of the Y axis because it is applied first. There are a couple of ways to fix this.&lt;BR /&gt;&lt;BR /&gt;1) Tilt your sphere by rotating around the Z axis (instead of X) and animate the spin around Y&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;2) Group your sphere (Ctrl+G) to create a transform above it. Apply the tilt rotation to the group and animate the spin on the original sphere&lt;BR /&gt;&lt;BR /&gt;You can even go into the attribute editor and change the rotation order on the sphere if you want to ensure Y is first. (e.g. YXZ)&lt;BR /&gt;&lt;BR /&gt;Sometime you need to do this to get the right results. For example, when animating a freely moving camera a rotation order of&amp;nbsp;&lt;SPAN&gt;ZXY works best since it better matches the Pan/Tilt/Roll of a physical camera.&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;--&lt;/SPAN&gt;&lt;/P&gt;
&lt;P&gt;&lt;SPAN&gt;Brent&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 08 Apr 2020 15:33:18 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/rotating-sphere-around-angled-axis/m-p/9430233#M8034</guid>
      <dc:creator>brentmc</dc:creator>
      <dc:date>2020-04-08T15:33:18Z</dc:date>
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