<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" version="2.0">
  <channel>
    <title>topic Re: UV broken in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9902473#M6514</link>
    <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;The UVs seem to be split per face.&lt;/P&gt;
&lt;P&gt;Try "Sew" in Maya UV Editor or any other tool for UV editing in Maya or any other application to correct this.&lt;/P&gt;</description>
    <pubDate>Sun, 29 Nov 2020 17:10:48 GMT</pubDate>
    <dc:creator>mspeer</dc:creator>
    <dc:date>2020-11-29T17:10:48Z</dc:date>
    <item>
      <title>UV broken</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9899993#M6513</link>
      <description>&lt;P&gt;Hi everyone,&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;So i got a problem with my UVs. I did this in Maya after clothes simulations on Marvelous Designer.&lt;/P&gt;&lt;P&gt;I added a shell on my clothes on zbrush and now my UVs are totally broken ! there are seams everywhere ... :'(&lt;/P&gt;&lt;P&gt;On photo attachement, you can see the seams, it's all white line.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Someone know this problem ? Can i repair this ?&lt;/P&gt;&lt;P&gt;Thanks you so much&lt;/P&gt;</description>
      <pubDate>Fri, 27 Nov 2020 18:58:06 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9899993#M6513</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-11-27T18:58:06Z</dc:date>
    </item>
    <item>
      <title>Re: UV broken</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9902473#M6514</link>
      <description>&lt;P&gt;Hi!&lt;/P&gt;
&lt;P&gt;The UVs seem to be split per face.&lt;/P&gt;
&lt;P&gt;Try "Sew" in Maya UV Editor or any other tool for UV editing in Maya or any other application to correct this.&lt;/P&gt;</description>
      <pubDate>Sun, 29 Nov 2020 17:10:48 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9902473#M6514</guid>
      <dc:creator>mspeer</dc:creator>
      <dc:date>2020-11-29T17:10:48Z</dc:date>
    </item>
    <item>
      <title>Re: UV broken</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9910459#M6515</link>
      <description>&lt;P&gt;Hi !&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I found where is my problem, it's when i export my mesh from zbrush, I don't understand why but when i use GoZ to Maya, my Uvs are correct but the problem is i can't export my high poly (4Millions vertex) with GoZ ...&lt;/P&gt;&lt;P&gt;Someone have solution ??&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Mspeer, thanks you for your replies, your solution gonna be good but not for my high poly.&lt;/P&gt;</description>
      <pubDate>Wed, 02 Dec 2020 18:46:52 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/uv-broken/m-p/9910459#M6515</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2020-12-02T18:46:52Z</dc:date>
    </item>
  </channel>
</rss>

