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    <title>topic Help! Use Geometry after simulation in Maya Modeling Forum</title>
    <link>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10069494#M5970</link>
    <description>&lt;P&gt;hey&lt;/P&gt;&lt;P&gt;I want to create a pile of debris using Maya Shatter Effect and&amp;nbsp; Dynamics follow the tutorial on Youtube (&lt;A href="https://www.youtube.com/watch?v=f80LFuUgF7g" target="_blank"&gt;https://www.youtube.com/watch?v=f80LFuUgF7g&lt;/A&gt;). Everything looks fine and I duplicate these pieces want to bring into ZBrush. My problem is I cant retopo or quadrangulate them to get suitable topology for Zbrush. I even export these pieces as obj/FBX trying on retopo, not work. Can somebody give me any advice?&lt;/P&gt;</description>
    <pubDate>Tue, 09 Feb 2021 13:46:20 GMT</pubDate>
    <dc:creator>Anonymous</dc:creator>
    <dc:date>2021-02-09T13:46:20Z</dc:date>
    <item>
      <title>Help! Use Geometry after simulation</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10069494#M5970</link>
      <description>&lt;P&gt;hey&lt;/P&gt;&lt;P&gt;I want to create a pile of debris using Maya Shatter Effect and&amp;nbsp; Dynamics follow the tutorial on Youtube (&lt;A href="https://www.youtube.com/watch?v=f80LFuUgF7g" target="_blank"&gt;https://www.youtube.com/watch?v=f80LFuUgF7g&lt;/A&gt;). Everything looks fine and I duplicate these pieces want to bring into ZBrush. My problem is I cant retopo or quadrangulate them to get suitable topology for Zbrush. I even export these pieces as obj/FBX trying on retopo, not work. Can somebody give me any advice?&lt;/P&gt;</description>
      <pubDate>Tue, 09 Feb 2021 13:46:20 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10069494#M5970</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-02-09T13:46:20Z</dc:date>
    </item>
    <item>
      <title>Re: Help! Use Geometry after simulation</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10069644#M5971</link>
      <description>&lt;P&gt;Retopo in Zbrush &amp;gt;Remesh&lt;/P&gt;</description>
      <pubDate>Tue, 09 Feb 2021 14:34:40 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10069644#M5971</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2021-02-09T14:34:40Z</dc:date>
    </item>
    <item>
      <title>Re: Help! Use Geometry after simulation</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10070805#M5972</link>
      <description>&lt;P&gt;Thanks first, Problem is if the topology not good enough, by import into Zbrush, i get a mess. &lt;span class="lia-unicode-emoji" title=":slightly_smiling_face:"&gt;🙂&lt;/span&gt;&lt;/P&gt;</description>
      <pubDate>Tue, 09 Feb 2021 20:37:49 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10070805#M5972</guid>
      <dc:creator>Anonymous</dc:creator>
      <dc:date>2021-02-09T20:37:49Z</dc:date>
    </item>
    <item>
      <title>Re: Help! Use Geometry after simulation</title>
      <link>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10071096#M5973</link>
      <description>&lt;P&gt;That’s what remesh does, cleans and retopo to quads. Importing doesn’t do anything until you remesh in Zbrush.&lt;/P&gt;</description>
      <pubDate>Tue, 09 Feb 2021 22:55:55 GMT</pubDate>
      <guid>https://forums.autodesk.com/t5/maya-modeling-forum/help-use-geometry-after-simulation/m-p/10071096#M5973</guid>
      <dc:creator>damaggio</dc:creator>
      <dc:date>2021-02-09T22:55:55Z</dc:date>
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